Designing the puzzles of Escapade!
An article about designing the puzzles of the 2008 game Escapade!, including the puzzle design map used in the process and discussion about how to create and use a similar map to design interactive fiction games.
An article about designing the puzzles of the 2008 game Escapade!, including the puzzle design map used in the process and discussion about how to create and use a similar map to design interactive fiction games.
Here the game finally is. Once again what was supposed to be a short distraction between “more serious” projects turned out to be more work than called for. It started its life as an idea to a speed-if, so forgive the rather silly premise. Puzzler enthusiasts will hopefully get some enjoyment out of the game as it has a good bunch of more or less traditional IF puzzles (no mazes!) As usual the Inform 7 source code is available.