Escapade!

An interactive fiction by Juhana Leinonen (2008) - the Inform 7 source text

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Part Window

The barred window is scenery supporter in the Cell. The carrying capacity is 2. It is by the window and self-lit. The description is "The window is nothing but a hole in the wall with [if the iron bars are part of the window]three iron bars running across it[otherwise]thick slab of transparent plexiglas installed to it[end if]. Through it you see a beautiful moonlit night sky."

Carry out looking through the barred window:
    try examining the window instead.

Carry out reaching through the barred window:
    say "You put your hand through the window and wave a bit. Nothing happens."

Instead of smelling the window:
    say "Ah. The smell of freedom."
        
Should the game choose when comparing the flux capacitor against the barred window:
    never.

Instead of opening the window:
    say "There's nothing to open. It's just a barred hole in the wall."
    
Instead of looking under the window:
    say "The wall is under the window."
    
Instead of listening to the window:
    say "Through the window you hear the sounds of the night: the wind, the crickets, yells of Screaming Communists..."
    
Instead of entering the barred window:
    say "It's big enough to crawl through, but the bars are on the way."
    
Instead of eating or tasting the barred window:
    say "It's just a hole in the wall. Not much to eat."
    
Instead of screwing or unscrewing the barred window:
    try unscrewing the iron bars.
    
Before pushing something when the noun is on the barred window:
    say "It would fall out the window, and you wouldn't get it back.";
    stop the action.
    
Instead of pushing or pulling or turning the window:
    try pulling the iron bars.
    
Instead of climbing the window:
    say "It's not so high that you would have to climb."