Sparkle — 3 of 108

Juhana Leinonen

Release 3

Book 2 - Changelog

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Release 3

- Fixed a bug (introduced in release 2) where examining the dog before meditating for the first time would crash the story.

- Added a nudge to the right dumbwaiter's description saying there might be something inside.

- Added a description of the dog being cleaner when changing the flute back after washing it.

- >CLEAN FLUTE WITH CHOPSTICK/SCISSORS now clears the blockage.

- The achievements list no longer calls locked achievements unlocked.

- More trivial adjustments to story text.

Release 2 (2014-06-08)

- Removed the Shufflecomp pseudonym.

- Added a missing line break when looking out the cable car when the dog and something else was in the room outside the car.

- Better persuasion refusal message for the dog.

- Since it's possible to reach the ending without changing the glove into the cantaloupe, removed the reference to it from one of the conversation options at the end.

- Added a response to trying to feed the cantaloupe to the dog.

- Fixed a bug where going east from the hotel lobby when the umbrella is sticking out the door would say "(first opening the door)" but stop the action before actually doing that.

- Changed rule ordering slightly so that changing the dog back the first time after applying lipstick to the flute will always print a message about the dog wearing lipstick.

- Added some extra nudges toward using non-standard commands MEDITATE and CHANGE.

- Renamed the "Short Confinement" achievement to "Animal Rescue" and awarding it only after the flute has been turned back into the dog outside the dumbwaiter.

- Some trivial adjustments to story text.

Release 1 (2014-05-13) - Initial release for Shufflecomp under pseudonym "Karly Di Caprio".

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