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Archive for the ‘Vorple’ Category

Ex Nihilo

Part of this year’s New Year’s speed-if event I’ve released a hypertext story called Ex Nihilo. You may find it interesting. Play online IFDB page It’s (naturally) Vorple-powered but with a custom engine. It might have been possible to massage Undum into giving the same results, but not without quite a lot of work. Making [...]

Starborn: the Vorple edition

Almost one year ago to the date I released Starborn, a short keyword-based scifi story made with Inform 7. Now I’m proud to present an Undum-based version, enhanced with Vorple, of course. The content is essentially the same. Instead of typing the keywords you click on hyperlinks that are highlighted in the text and shown [...]

Vorple development blog

I’ve started a blog for Vorple development news at vorple-if.com/outgribe. All Vorple-related posts will appear there in the future.

Vorple proof of concept published

I presented a demo of Vorple, a user interface library for IF, at the IF Demo Fair in Boston last month. The demo or rather the proof of concept has now been published (with minor additions) at a brand new domain vorple-if.com. A brief description is available along with the demo, and further developments are [...]

Introducing Vorple

Emily Short and the comrades from People’s Republic of Interactive Fiction are hosting a demo fair for user interface and NPC interaction innovations. My entry to the fair is Vorple, an interface layer to be integrated with existing web interpreters and an accompanying UI library. It would work together with Parchment, Quixe, Undum, or some [...]